Alien (Acidic) – Acid Blood now self-inflicts 3 damage (up from 1) & Erosive Blood now self-inflicts 3 damage (up from 1.
Alien (Acidic) – fixed an issue where Acid damage over time was not stacking properly.
Alien (Acidic) – adjusted the air reaction of Acid Blood to prevent an opponent from being otg-juggled during it.
Alien – fixed a bug which could allow Alien to cancel out of miss recovery of a jump attack into a special move or combo string.
Alien – adjusted the hit region of Tail Snag & Tail Grab to hit more consistent.
ROCKSMITH 2014 PATCH 1.09 PS4
Alien – Tail Snag is now +14 on hit (down from +20) and Tail Grab is now +18 on hit (down from +48) To avoid 1Fichier advertising, waiting times and speed limitations : subscribe now Use Ctrl+F To Find a game Compatible 5.05 (Use HEN Here) File name Size (CPALXXXXX) Outlast PS4 4.05 PKG.rar 4.10 GB (CUSA00003) DriveClub PS4 4.05 PKG.rar 14.66 GB (CUSA00004) inFamous Second Son PS4 4.05 PKG.rar 22.
Alien – Xeno Strike is now +14 on hit (down from +22).
Alien – Tail Flip is now -10 on block (down from -7) and Tail Slam is now -28 on block (down from -17) It will force Rocksmith 2014 to look for your own USB guitar cable if you don't own the Real Tone cable.
Hello Rocksmith fans The year isn’t over yet and it seems like UbisoftStudioSF have a surprise for us Weve got a surprise to share today.
ROCKSMITH 2014 PATCH 1.09 PATCH
Alien – Tail Flip & Tail Slam now have 20 startup frames (up from 18), 2 active frames (down from 4), & had the hit region adjusted Rocksmith Remastered Patch Notes () Posted on December 13, 2016.
Alien – adjusted the increased hurt regions during the active frames of jumping attacks.
Alien – Towards+BK now has 19 startup frames (up from 17).
Alien – fixed an issue with Alien’s ducking hurt regions not resizing properly.
Alien – while attacking with the tail Alien will have an extended hurt region.
WBID unlocks no longer have additional requirements.
Reduced the victim blockstun along with the attacker block recovery on many moves (keeping the same +|- on block advantage).
You are no longer able use specific timing to avoid recovery frames on some jump attacks which used weapons.
Delayed Wakeup will no longer activate if the block button is pressed or held while holding down.
Kounter message added when a hit lands as a counterattack or punish.
The increased hurt regions when you perform an air attack now activate one frame before the hit region activates Play 'Light My Fire' by The Doors on any electric guitar or bass.
Getting hit while running will now drain 50 energy.
Increased energy cost to cancel into a dash (where applicable) to 25 (up from 15).
Increased energy cost to start running to 25 (up from 15).
veröffentlichte am gestrigen Mittwoch für ihr Beat’em up Mortal Kombat XL mit dem Patch 1.04 ein umfangreiches Balancing-Update.ĭer Patch ist 154,6MB groß und wir haben für Euch wie immer die Patch-Notes: